Thursday, September 08, 2005

Seeing Indigo

Maaaaaaan is Indigo Prophecy cool. If the entire game is as intensely interesting and cinematic as the demo I just wrapped up, we are in for one hell of a fabulous adventure game. I hyped this a while back when it was called Fahrenheit (can't seem to find the post...), but it seems to have turned out even better than I was hoping for. Quick plot explanation, to understand the basis of the game: people are being brutally murdered all over New York, seemingly randomly. After a well-written, well-acted voiceover intro, you begin the game by watching your character kill a man in a diner bathroom, in some sort of possessed state; as soon as he comes to his senses, shocked by his actions, you gain control. A split-screen cutaway reveals a policeman sitting at the counter outside the bathroom door, and you obviously have limited time to set things right. Clean up the blood, move the body, etc. All actions happen either by moving both analog sticks in certain directions for certain actions, pressing the trigger buttons alternately, or a combination of both. It's surprisingly immersive, and while you don't have any direct control over your character besides basic movement, you're always moving in some form or another when he moves. If that makes any sense at all. In the full game you'll be going through the story as different characters at the same time (including the detective tracking you - badass!), and you can bet that that will make for some tense overlapping showdowns. I don't exactly need another game to play in the next month, but I can certainly make room for something an compelling and original as this.

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