Wednesday, July 06, 2005

Was there ever any question?

We Love Katamari just came out in Japan, and already I'm absolutely pining. It's no secret how much I absolutely adore the first game, though I suppose everyone else in the known universe does too. I'm a bit sad that everyone else ended up loving the Little Game That Could too, but it deserves every ounce of hype, hyperbole and fanaticism that it so readily receives. Anyhow, forget the amazing new levels for a second, and the co-op, and the multiple characters, and listen to this: during the zoo level (the coolness of which I can barely wrap my head around as it is), the song playing is a medley of all of the songs from the first Katamari, SUNG BY THE ANIMALS. A different animal takes the lead for each song - now just how fantastic is that? Also, one of the stages has you rolling up fireflies at night. It's sounding so amazing, and it's taking every last ounce of willpower not to import it. And we had better get equally amazing boxart, if not better.

I'm still working my way through Chrono Trigger, but there's not too much to say about it. It's odd finally playing a game that people have been raving to me about for years; it almost makes me want to like it less, subconsciously, but I can't deny it's greatness. It's just very sincerely made, and everything just drips with quality (that hold up over time,apparently). The battles are fun, the characters are likable, and the music is amazing. But you knew that. Considering it came out two years before FF7, I suppose I could pick a bone or two with it if I really tried, but I wouldn't want the entire Gamefaqs population of morons up my ass if they ever stumbled across this site. Maybe I'll write a full review when I'm done.

I also found myself playing a couple hours of Downhill Domination today, and it's quite easily one of the most overlooked great games, ever (if I haven't mentioned it before). It was a precursor to Burnout's "edge of your seat, could be smashed to pieces at any time while plummeting forwards at ridiculous speeds" gameplay, and it's equally awesome in that just barely controllable way. Well, I would say the controls are near perfect, but it's almost taken for granted if a game like that actually works at all. It's the kind of game I would kill for a sequel of, but I'm not even sure Incog. exists in their former incarnation anymore. Maybe David Jaffe can just throw some downhill chariot racing segments in God of War 2 - that would satisfy me something awful.

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