Saturday, August 27, 2005

The Zoo Keeper

Though I can't find it off-hand, I can assure you that we're talked about Krazy Kreatures at one point or another. If you have an NES or an emulator of some sort, do yourself a favor and check out this brain hemorrhage-inducing, ridiculously, exhaustingly great animal-swapping puzzle game. With that said, I just finished up a 36-minute game of Zoo Keeper, and MAN is it great. Like it's ancient, Krazier predecessor, You have a grid of different animals, and you can swap any two that are adjacent vertically or horizontally. If you line up three of the same, they disappear. The main difference with Zoo Keeper is that the board is always full, and when a group disappears everything else drop into it's place, adding more to the screen from the top. Oh, and unlike Krazy Kreatures, you can't swap a piece unless it's creating a threesome in the process - meaning you can't "walk" a piece you need from one side to the other just from swapping. Now that I think about it, it's a bit like a mix between Krazy Kreatures and the almighty Tetris Attack. And as far as puzzle games go, that is a pretty respectable lineage indeed. It's an awesome game, and I can't wait to hit up some wireless one-cart multiplayer with Tom. Rumble in the jungle.


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