Friday, September 03, 2004

The beginning of the end of all my money/time

Could I be looking forward to Burnout 3 any more than I am? I suppose it's possible. I could have gotten Burnout 2 when it came out, instead of a couple of months ago; maybe I'd have been anticipating it for even longer then. Or maybe, the game could be $20 for some random reason, like many other games coming out this season. Really though, my anticipation and expectations are about as high as they're going to get. The game has so far gotten probably the most unanimously great reviews of any game this year (game of the month from EGM, OPM, OXM, and XBN, a 9/10 from GMR, and a 9.5 from IGN), and, save Halo 2 and possibly GTA:SA, it will probably stay that way. And of course I wouldn't usually get excited for or buy a game exclusively on hype, but it's gotten so much unanimous love (and most reviewers have made it a point to say that the whole office was in agreement), and I love the last game in the series so, that I have no reason not to pre-order the shit out of it.

Playing Burnout 2 yesterday (and possibly for the last time ever), I realized one of the reasons that the game is deceptively deep, and therefore great. Take, for example, powersliding in the game. Most racing games have it, but in Burnout it's essential to great times later in the game, and is executed very intuitively. The thing is, as I learnt the hard way last night, even if you know how to powerslide and your opponent doesn't, it means nothing if you're out of practice. Meaning, being able to powerslide successfully and being able to powerslide like a pro makes a big difference. This is true for all of the racing components of the game; there aren't that many of them, but they all have enough subtleties to make them a lot deeper than you'd initially think. And of course Burnout 3 will take all this to the next level with aftertouch control, online play and blah blah blah you get the point. There isn't too much point to this post, I just want to express my excitement as much as possible. And get used to it, as I'm sure a good percentage of the next few weeks posts will tie in to the game somehow.

One pretty interesting thing I did notice is that all of the games I have pre-ordered/plan on buying this fall come from different genres, and pretty much span every one. I've got an FPS, an RPG, a third-person action adventure, a racing game, a sports game, a fighting game, a stealth game, a platformer, an open-ended action game, and a puzzle game. So either I have fantastically diverse tastes in games, or there are actually great games of all shapes and sizes coming out. Or both. Either way, I shall soon be very poor.

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