Thursday, April 22, 2004

GMR

I don't wanna write about R&C2 until I've finished it, so here's a lil' post to kill some time. A month or two ago, while trying to buy an issue of GMR magazine, I was suckered into a full subscription for a couple of bucks more. Now, you'd think subscriptions to PSM, EGM and OPM would be enough, but apparently no dice. Plus, I wanted another magazine that covered all of the systems with my upcoming X-Box purchase. And I've gotta say, GMR is pretty great. Reminds me a lot of NextGen from back in the day. It's made up of various writers from other publications and sites and such, and headed up by ex-EGMmer James Mielke. The layout, art design and screenshots are all gorgeous and well-chosen, which makes it really easy on the eyes. It seems like the last thing one should be worried about when reading a magazine, but it really goes a long way to making it, excuse the redundancy, more readable. Beyond the beautiful looks, it has some great content. They seem legitimately interested in covering all of the games they're interested in, not just ones that the consumer should be interested in and hyped about. They even devoted three pages in the last issue to Shin Megami Tensei III: Nocturne, a sweet-looking RPG I haven't even seen mentioned in the other mags. GMR also has a clever sense of humor, a "not afraid to speak their mind" view on major gaming hot topics (such as sexism in games), and very equal system coverage. So, all in all, I highly recommend supporting their great magazine, especially at only $10 for a subscription. It's really a good balance of several other magazines combined, and by far the best looking. The Scarlett Johanssen of magazines.

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